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Resume

Experience

GPU SOFTWARE DEVELOPMENT ENGINEER

Intel Corporation

Aug 2019 - Present

  • Key contributor to the Windows Graphics Driver for DirectX 12 using C++ in a Visual Studio environment

  • Successfully resolved critical game bugs, using tools like GfxBench and GPA, highlighting strong problem-solving skills and attention to detail

  • Collaborated closely with cross-functional teams to ensure seamless integration of graphics technologies

  • Integral in debugging and delivering Day0 drivers for top games, emphasizing commitment to deadlines and quality delivery

  • In charge of Media Integration from the DX12 team

  • Spearheading the development of an end-to-end feature for Render Pass to enhance performance

COURSE PRODUCER

USC Viterbi School of Engineering

Jan 2019 - May 2019

  • Collaborated with the TA in conducting office hours and mentoring 30+ students

  • Responsibly graded assignments written using C++ and OpenGL and exams for the Computer Graphics course

  • Effectively addressed student queries contributing to a positive learning environment

GRADUATE STUDENT RESEARCHER

USC Information Sciences Institute 

Oct 2017 - Aug 2018

  • Contributed to projects related to Machine Translation and Relation-Entity Analysis

  • Investigated and summarized research papers 

  • Worked on the annotation of datasets for training

ASSOCIATE ENGINEER

CommVault Systems

July 2016 - July 2017

  • Developed critical features to streamline backups and restores related to VMWare vSphere

  • Managed end-to-end feature development in C++ and Java ensuring timely releases

  • Achieved high levels of customer satisfaction by directly interacting with customers to resolve issues

INTERN

CommVault Systems

January 2016 - June 2016

  • Implemented features in a VM Discovery Tool for VMWare vSphere and Microsoft Azure

  • Helped customers make informed decisions about CommVault resources by reporting statistics of VMs in the different hypervisors

INTERN

DigiCollect GIS

June 2015

  • Designed and developed a server which provides SMS sending services used for promotional purposes

  • Used HTTP APIs through the Python Django Framework

Education

Viterbi School of Engineering,
University of Southern California

M. Sc. in Computer Science

Multimedia & Creative Technologies

August 2017 - May 2019

Relevant Coursework

  • Computer Animation and Simulation

  • Database Systems

  • Multimedia Systems Design

  • 3D Graphics and Rendering

  • Computer Graphics

  • Augmented, Virtual and Mixed Reality

  • Analysis of Algorithms

  • Web Technologies

P. E. S. Institute of Technology

B. E. in Computer Science

August 2012 - May 2016

Relevant Coursework

  • Analysis and Design of Algorithm

  • Database Management Systems

  • Python Application Programming

  • Multicore Programming

  • Natural Language Processing

  • Web Technologies

Education

Publication

An Automated Evaluator for a Classical Dance - Bharatanatyam (Nritta)

Renu Hiremath, Shreya Bhat, H R Srikanth

2017 Second International Conference on Electrical, Computer and Communication Technologies (ICECCT)
​

Click here to view the paper

Publication

Skillset

Technologies/APIs

OpenGL

DirectX12

OpenCV

Git

OpenCL

TensorFlow

NumPY

jQuery

AJAX

AngularJS

Android SDK

Programming Languages

C

C++

Python

HTML

CSS

JavaScript

PHP

Java

JSON

XML

C#

Databases

Software

Visual Studio

Unity

Eclipse

Maya

MATLAB

Adobe Photoshop

MySQL

PostgreSQL

MongoDB

Operating Systems

Windows

Mac OS

Ubuntu

Extra Curriculars

Leadership

  • President, Adventure Gurus, USC (2018 - 2019)​

  • Director of Operations, Adventure Gurus, USC (2017-2018)

  • Head, Creative Arts Department, PESU (2016)

Volunteer

  • Biometric: Theory, Applications, and Systems (BTAS 2018) 

Conferences attended

  • SIGGRAPH 2021

  • SIGGRAPH 2020

  • Biometric: Theory, Applications, and Systems (BTAS 2018)

  • USC Riptide Summit 2018

  • USC Body Computing Conference 2018

Skillset
Extra Curriculars
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